The original game would not exist without a strong community of fans. This will also prepare the game to be ported to consoles, should that happen in the future.ģ) Add modding support. This is just one example of the enhancements I am building in as I add more content.Ģ) Add controller support, so that people can choose how they want to play. I built a look object system so that SCP-173 knows when a wall is blocking it and it can move. For example, in the original game, SCP-173 moves when it shouldn't be able to. This doesn't mean that I'm copying and pasting from the original, just that its content will be part of this game.
The most important thing is to move what already exists to a new engine. That’s right, we’re moving into the future folks!ġ) Remake the gameplay and levels of the original game inside Unity. It is my pleasure to announce the overhaul and conversion of SCP: Containment Breach to a new engine: Unity.
Zornor90 wrote: Containment Breach: Unity Remake!